游戏开发预算手册
Michael Futter著,101年版DOLLARS AND SENSE “How much will it cost me, though?” It’s a common question developers ask every day. From music to writing to voice acting, it’s hard to know just how much you should budget in order to make your game just the way you want. The GameDev Budgeting Handbook, a companion to The GameDev Business Handbook, takes you through different aspects of the development process. Whether you’re trying to determine when to hire a quality assurance team or need to know how much it will cost to hire a composer for your game’s music, author Michael Futter helps answer your questions. With interviews from dozens of active developers, writers, actors, lawyers, and more, you’ll find out just how to plan your project’s budget. Featuring expert advice from professionals working in and with the video game industry today, The GameDev Budgeting Handbook is a guide you’ll keep close by for years to come.