DOLLARS AND SENSE “How much will it cost me, though?” It’s a common question developers ask every day. From music to writing to voice acting, it’s hard to know just how much you should budget in order to make your game just the way you want. The GameDev Budgeting Handbook, a companion to The GameDev Business Handbook, takes you through different aspects of the development process. Whether you’re trying to determine when to hire a quality assurance team or need to know how much it will cost to hire a composer for your game’s music, author Michael Futter helps answer your questions. With interviews from dozens of active developers, writers, actors, lawyers, and more, you’ll find out just how to plan your project’s budget. Featuring expert advice from professionals working in and with the video game industry today, The GameDev Budgeting Handbook is a guide you’ll keep close by for years to come.
The GameDev Business Handbook is an instructional guide for creating and sustaining your independent video game studio. It features interviews with more than 25 prominent members of the industry, including Vlambeer’s Rami Ismail, Capybara Games’ Nathan Vella, Romero Games’ Brenda Romero, video game attorney Ryan Morrison, Klei Entertainment’s Jamie Cheng, Supergiant Games’ Amir Rao, Harebrained Schemes’ Jordan Weisman, and Ninja Theory’s Nina Kristensen. The Handbook features expert guidance and in-the-trenches anecdotes on budgeting and finance (complete with downloadable worksheets), incorporation, contracts and employment, intellectual property, press and public relations, and more. If you’re considering crowdfunding, early access, or pursuing a licensed property, The GameDev Business Handbook can help steer you toward success. The book features success stories and cautionary tales, with advice from those who have been where you want to go.
EDITORIAL REVIEW: The #1 New York Times bestseller: a brilliant account—character-rich and darkly humorous—of how the U.S. economy was driven over the cliff. When the crash of the U. S. stock market became public knowledge in the fall of 2008, it was already old news. The real crash, the silent crash, had taken place over the previous year, in bizarre feeder markets where the sun doesn’t shine, and the SEC doesn’t dare, or bother, to tread: the bond and real estate derivative markets where geeks invent impenetrable securities to profit from the misery of lower- and middle-class Americans who can’t pay their debts. The smart people who understood what was or might be happening were paralyzed by hope and fear; in any case, they weren’t talking. The crucial question is this: Who understood the risk inherent in the assumption of ever-rising real estate prices, a risk compounded daily by the creation of those arcane, artificial securities loosely based on piles of doubtful mortgages? Michael Lewis turns the inquiry on its head to create a fresh, character-driven narrative brimming with indignation and dark humor, a fitting sequel to his #1 best-selling Liar’s Poker. Who got it right? he asks. Who saw the real estate market for the black hole it would become, and eventually made billions of dollars from that perception? And what qualities of character made those few persist when their peers and colleagues dismissed them as Chicken Littles? Out of this handful of unlikely—really unlikely—heroes, Lewis fashions a story as compelling and unusual as any of his earlier bestsellers, proving yet again that he is the finest and funniest chronicler of our times.
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DOLLARS AND SENSE “How much will it cost me, though?” It’s a common question developers ask every day. From music to writing to voice acting, it’s hard to know just how much you should budget in order to make your game just the way you want. The GameDev Budgeting Handbook, a companion to The GameDev Business Handbook, takes you through different aspects of the development process. Whether you’re trying to determine when to hire a quality assurance team or need to know how much it will cost to hire a composer for your game’s music, author Michael Futter helps answer your questions. With interviews from dozens of active developers, writers, actors, lawyers, and more, you’ll find out just how to plan your project’s budget. Featuring expert advice from professionals working in and with the video game industry today, The GameDev Budgeting Handbook is a guide you’ll keep close by for years to come.